UNDERBURGH

MSc Semester 2 Project.

Some of the topics covered in this blog:

  • Character Model Development

  • Environment Asset Creation

  • Texturing

My task in this project was to use premade designs to convert into 3D characters.

In this project I have used software such as:

  • Adobe Substance Painter 3D

  • Adobe Stager 3D

  • Blender 4.0+

Screenshots from the final product:

My final models rendered in Blender

Environmental assets

I’ve put some pictures of some of the assets, yet, the majority are shown in the video below.

Final clips

I had never created very stylised characters like these before. I think this was a great exercise to improve my 2D to 3D character translation, especially with concepts that weren’t created by me.

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