UNDERBURGH
MSc Semester 2 Project.
Some of the topics covered in this blog:
Character Model Development
Environment Asset Creation
Texturing
My task in this project was to use premade designs to convert into 3D characters.
In this project I have used software such as:
Adobe Substance Painter 3D
Adobe Stager 3D
Blender 4.0+
Screenshots from the final product:
My final models rendered in Blender
Environmental assets
I’ve put some pictures of some of the assets, yet, the majority are shown in the video below.
Final clips
I had never created very stylised characters like these before. I think this was a great exercise to improve my 2D to 3D character translation, especially with concepts that weren’t created by me.